![]() But my favourite element - it's very nearly my favourite thing in the entire game - comes down to the photographs taken from other players and dropped off by the storm every now and then. There's a suite of challenge missions in which you can compete against ghosts, and there are mining loot runs in which you face poor odds for rich rewards. Gravity Rush 2's embraced asynchronous multiplayer in some interesting ways. And now, in Gravity Rush 2 they sometimes drop off something else, too: a photograph. Occasionally, these storms deposit a few monsters to deal with, bulbous hot-glass beasts that skitter and flap and have glowing weak spots that crack beautifully under the impact of a flying kick. Huge sky-filling sci-fi storms, fringed in purple light, descending to wrench away entire districts of the floating cities where this open-world series likes to play out. The storms take more than they give in Gravity Rush. ![]() Sony's superhero series has lost none of its thrills - or its wayward nature - in the shift to PS4.
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